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Sally Face is a side-scrolling adventure game that follows a young boy named Sal who wears a prosthetic mask. The story unfolds through episodic chapters, each revealing more about Sal’s life, the people around him, and a growing sense of unease within his apartment building. The game focuses on narrative, puzzle-solving, and player-driven exploration through dreamlike sequences and disturbing memories.
As the player takes control of Sal, they navigate both the present and fragments of the past. The story jumps between timelines, gradually explaining the events that shaped Sal’s world. Conversations with neighbors, interactions with objects, and strange flashbacks are used to build a layered narrative. The game uses minimal dialogue choices, but each one adds context or helps uncover hidden information about Sal’s background.
Sally Face explores difficult themes through a mix of surreal and grounded storytelling. Players solve puzzles to advance through chapters, often requiring close attention to clues and dialogue. Many scenes include abstract or symbolic content, challenging the player to interpret meaning beyond what’s on the surface. The gameplay is slow-paced, but tension grows steadily.
In the middle of the game, players engage with key activities such as:
Each task reveals more about the central mystery.
The game is divided into five episodes, each one continuing the storyline and introducing new characters and mechanics. Some parts focus on exploration and conversation, while others require careful puzzle-solving. The gradual release of episodes allowed the developer to refine each part of the story while giving players time to reflect and speculate between chapters.
The hand-drawn art style gives Sally Face a distinct appearance that balances emotional storytelling with disturbing imagery. Music and sound design play a large role in building mood, especially during scenes of emotional weight or psychological tension. By blending personal trauma with elements of mystery and the supernatural, the game creates a unique experience that stays with players after the ending.
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