Advertisement
Advertisement
Potion Craft places players in control of an alchemist’s workshop, where ingredients are ground, stirred, heated, and brewed into potions. Every step in the process is manual—players interact with the mortar and pestle, drag ingredients into the cauldron, and control the flame under the brew. The interface is tactile and intuitive, designed to feel like handling physical tools rather than clicking menus. There’s no automation, and each potion is the result of direct experimentation.
The core mechanic revolves around a map-like system that reveals new potion effects as players combine ingredients. Each plant or mineral pushes the potion’s path in a direction—north, west, or diagonal—based on its properties. To discover new recipes, players must carefully plan their movement across this map, adjusting grind levels and water dilution to land precisely on hidden effect nodes. Mistakes don’t punish players harshly but lead to strange brews that might still have value.
Outside of the brewing table, players run a storefront where townsfolk request specific potions. Success depends not just on delivering the right effect, but also on negotiating price and managing inventory. Each customer has preferences—some value quality, others want quick results. Fulfilling requests builds reputation, unlocks more complex ingredients, and opens the door to special quests. Players must also make ethical choices about whom to help and which requests to ignore.
Potion Craft isn’t about speed—it rewards careful thinking, trial and error, and creative experimentation. Every ingredient and motion has a direct impact on what emerges from the cauldron. The aesthetic is styled like an old manuscript, with faded paper textures and inked outlines, reinforcing the sense of ancient craftwork. For players who enjoy slow, methodical gameplay built on discovery and control, Potion Craft offers a detailed alchemy experience driven entirely by hand.
Categories
Advertisement